![]() The crazy part is the number of customizable parameters and the level of detail in which these can be edited, basically down to every 516 harmonics. What Harmor does is different, it sends commands to the additive part to manipulate the harmonic oscillators and reproduce the traditional effect. ![]() The first stage of Harmor’s subtractive synthesis doesn’t subtract audio to get the resulting sound. So, why is Harmor an additive/subtractive synth? Harmor produces every harmonic individually, up to 516 instances of them per part (A/B), which are visualized on the right panel in the visualizer. The default setting is a saw wave, which consists of every harmonic frequency smashed together. ![]() Harmor is an additive synth, meaning that the sounds are built up from a sum of sine waves. How it works: Additive and Subtractive Combine Resulting in its powerful soundscapes.īut how does Harmor do what it does, and is it something for you? Let’s dive in. Early on one thing became very clear, Harmor is a beast with an immense amount of sound design capabilities. For this review, I had the chance to play with the synth and learn a whole lot about sound design in the process. Harmor is the flagship VST synth for Image-line, the same people who brought us FL studio.
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